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SS Survive

Alt-Ctrl

Co-op

Endless Runner

Game Design

Visual Design

Timeline:

4 Days

ssSurviveDisplay.jpg

Traverse a dangerous river with your partner while avoiding bulking boulders and plugging leaks in your boat!

Design Brief

• Create a game with alternative controls

• Build a functioning controller utilizing a Makey Makey and other materials provided to us

• The game should be fun to play and to spectate

• Controls should simulate gameplay

Contributions

• Assisted in designing the game loop and lead the design for environment visuals

• Art direction and asset creation with MagicaVoxel

• Building the boat controller with team members

Personal Goals

• Research alt-ctrl games

Collaborate to establish concept

• Develop mechanics

Design and create 3D voxel assets

• Craft the controller/boat

Team Goals

• Create a game with alternative controls

• Build a functioning controller utilizing a Makey Makey and other materials provided to us

• The game should be fun to play and to spectate

• Controls should simulate gameplay

Learning Outcomes

• When progress is at a stand-still, taking a 30 minute breather to refresh your mind is invaluable

• Being open-minded and hearing out all of your team's ideas can result in an amazing product

• Although an alt-ctrl game is something that challenges expectations, one should keep accessibility in mind as best they can

• Being a flexible, friendly, and self-motivated team member can help support in various ways that you may not realize

• Restrictions breed creativity, both with having an alternative controller, as well as a poorly balanced team (one programmer / three artists / one narrative designer)

ss examine.jpg

Tools used:

 

Unity, MagicaVoxel, Trello, Discord, Pinterest, Audacity, Adobe Premiere Pro

 

Constructed using:

 

Makey Makey, Arduino, Wire, Aluminum Foil, Cardboard, Poster Board, Duct Tape, 2 Sticks, Canadian Flag

 
ss team.jpg
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